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The Duel That Spanned The Ages
A frantic struggle for survival in hard vacuum
Comic avatar
Profile
Content flags: Violent ContentStrong Language
Comic language: English
Genre: Science-fiction
Activity status: Active
Archive url: Visit archive
Statistics
Last update: 20th Aug 2012
Number of comics: 37
Number of subscribers: 7
Visitors: 3220 visitors (17758 pages viewed)
Rating: 4.88 (24 votes)

Comic description

This is a comic adaptation of the 2009 Interactive Fiction (aka text adventure) "The Duel That Spanned The Ages". It is more of a complete reimagining of the story than a straight retelling. The genre is Sci-Fi with a healthy dash of horror and general strangeness. Consider yourself warned.

At the moment, there is no regular release schedule.

Enjoy the trip, I'm looking forward to your feedback!

Authors

scramble
scramble
I'm more of a storyteller than an artist. My stories usually grow out of RPG sessions or pieces of Interactive Fiction I have written. Check out my IF for more "Duel" goodness.

Most recent comments left on The Duel That Spanned The Ages

scramble
20th Aug 2012
scramble
A concept page for a short slice-of-life piece I am planning to do some time.
Left on Ich Hasse Schnee
scramble
20th Aug 2012
scramble
Some of my better-looking and more comprehensible storyboards. Don't ask about the others ;)
Left on Storyboards
scramble
19th Aug 2012
scramble
Just to prove I can do non-3D stuff, too.
Left on A Portrait
scramble
14th Aug 2012
scramble
True, plus it is difficult to keep track of what is where when switching camera angles all the time.

I've also modeled some of the background geometry myself and used that in the references. It'd only be boring to show the stuff, as it's just just a bunch of simple polygons without any textures at all.
Left on The Stars
dougwarner59
14th Aug 2012
dougwarner59
If I was going to use 3D I would use it just for the background shots, because they are tedious do, time comsuming, and are not as appreciated as much as the main characters. I would continue to do the people by hand. Another reason is that characters are hard to position the exact way you want them, while back ground shots are generally static in nature.
Left on The Stars