"Werewolf", 9th Jan 2010, 3:56 AM #1
Linden
Uptown girl


Uptown girl
Posts: 1854
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Registration date: 25th Jul 2009
Location: a land of chocolate milk and honey nut cheerios
So, I've noticed there are a few regulars - wanna play a somewhat longish game? Werewolf is one of my favorite party games ever and it translates pretty well into a forum game, as well. If this game is successful, we can add various other kinds of roles to make the game more interesting. Ask questions if you have them.
Rule Book
Overview
Despair hangs over the tiny village as disappearances have become too numerous to ignore. Clues from the disappearances have all pointed to the same thing: Werewolves. Frightened, the Villagers must band together to find the werewolves among them before they're slaughtered one by one. But fear not Villagers because there is a hidden Seer among you!
There are two sets of rules governing the Day and Night Phases of the game. Werewolves shall attack in the night and Villagers shall lynch one of their own in the day. Each phase lasts for 12 hours or until everybody has voted (or whenever I remember to log on).
Werewolves' goal: Pretend to be a Villager and dwindle the population down to equal numbers or less. Meaning, 2 Werewolves and 2 Villagers (or one Villager and Seer/Guardian/Traitor) or 1 Werewolf and 1 Villager/Seer/Guardian/Traitor. 2 Werewolves and 1 Villager works too.
Villager's goal: Lynch the Werewolves!
Day Phase
- This is the time to communicate with each other and discuss strategy.
- There are no rules about conversation - tell the truth, fib, or down right lie.
- Tip: Don't reveal your role.
- During this time, I will ask everybody to vote (in this thread) about who to lynch. Majority rules - so lynchee, you better plead. In case of a tie: I'll let a random generator pick.
- Once you're lynched, you're out of the game and your role is revealed. And we thus move into the Night Phase of our game.
Night Phase
- Everybody must halt all discussion of the game - you're asleep.
- The Werewolves, Guardian, and Seer will perform their roles.
- The Seer will request to see the role of one person via a PM to me.
- The Guardian will guard one person via PM.
- Werewolves will know each other and won't be able to kill each other.
- Werewolves will unanimously pick an individual to slaughter via PM and then tell me who that person is.
- I will announce the morning and who was killed. The role will be revealed.
- And Dead Men Tell No Tales. So shut up. :P
Roles
- Werewolves (x2) - The enemy! Driven by the lust of flesh and blood, you and your fellow 'wolf will hunt a Villager every night.
- The Seer (x1) - Has the power to see the role of one person a night. As is obvious, The Seer is a powerful tool to the Villagers.
- The Guardian (x1) - Has the ability to guard one person (including himself) every night. The guarded person can not die that night.
- The Traitor (x1) - This person is a Villager and are unaware that they are the Traitor. However, if the Seer requests to see their role, they will be shown as a Werewolf.
- Villager (the rest) - You're a normal person, trying to find the Werewolves.
Sign up now!
Copy and paste and add your name!
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We need at least seven people - but if we can rope in more that's great!! I'm the Narrator so I can't play. :P
If we have an odd number of players, we start with the Night Phase. If we have an even number, we start with the Day Phase. Registration ends after I dish out the PM roles on Wednesday 13th.
Rule Book
OverviewDespair hangs over the tiny village as disappearances have become too numerous to ignore. Clues from the disappearances have all pointed to the same thing: Werewolves. Frightened, the Villagers must band together to find the werewolves among them before they're slaughtered one by one. But fear not Villagers because there is a hidden Seer among you!
There are two sets of rules governing the Day and Night Phases of the game. Werewolves shall attack in the night and Villagers shall lynch one of their own in the day. Each phase lasts for 12 hours or until everybody has voted (or whenever I remember to log on).
Werewolves' goal: Pretend to be a Villager and dwindle the population down to equal numbers or less. Meaning, 2 Werewolves and 2 Villagers (or one Villager and Seer/Guardian/Traitor) or 1 Werewolf and 1 Villager/Seer/Guardian/Traitor. 2 Werewolves and 1 Villager works too.
Villager's goal: Lynch the Werewolves!
Day Phase- This is the time to communicate with each other and discuss strategy.
- There are no rules about conversation - tell the truth, fib, or down right lie.
- Tip: Don't reveal your role.
- During this time, I will ask everybody to vote (in this thread) about who to lynch. Majority rules - so lynchee, you better plead. In case of a tie: I'll let a random generator pick.
- Once you're lynched, you're out of the game and your role is revealed. And we thus move into the Night Phase of our game.
Night Phase- Everybody must halt all discussion of the game - you're asleep.
- The Werewolves, Guardian, and Seer will perform their roles.
- The Seer will request to see the role of one person via a PM to me.
- The Guardian will guard one person via PM.
- Werewolves will know each other and won't be able to kill each other.
- Werewolves will unanimously pick an individual to slaughter via PM and then tell me who that person is.
- I will announce the morning and who was killed. The role will be revealed.
- And Dead Men Tell No Tales. So shut up. :P
Roles- Werewolves (x2) - The enemy! Driven by the lust of flesh and blood, you and your fellow 'wolf will hunt a Villager every night.
- The Seer (x1) - Has the power to see the role of one person a night. As is obvious, The Seer is a powerful tool to the Villagers.
- The Guardian (x1) - Has the ability to guard one person (including himself) every night. The guarded person can not die that night.
- The Traitor (x1) - This person is a Villager and are unaware that they are the Traitor. However, if the Seer requests to see their role, they will be shown as a Werewolf.
- Villager (the rest) - You're a normal person, trying to find the Werewolves.
Sign up now!
Copy and paste and add your name!
1.
2.
3.
4.
5.
6.
7.
We need at least seven people - but if we can rope in more that's great!! I'm the Narrator so I can't play. :P
If we have an odd number of players, we start with the Night Phase. If we have an even number, we start with the Day Phase. Registration ends after I dish out the PM roles on Wednesday 13th.
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