You pour the acid into the syringe and stuff it back into wherever you have it and look back at the man. You ask him for the skin, but he says no and drags it somewhere to the right. The messenger runs back to where he came from and you stand in silence. Do you want to follow the hunter, or the messenger? Or just stand there. Or go somewhere else.
You exit the room to see the hunter lazily dragging the deer. You stealthily hide behind trees until he drops it in a clearing. You're thinking that he just has a pile of deer in a hole or something. As he comes back to his house you peer inside the hole. You hear big munching sounds. The hole is completely black.
You walk back to the cabin and taking another path as if you were strolling somewhere else. As you enter, he says, "Who are you?" You of course answer, "Dunno." He looks at you odd, and the conversation dies aways. You start it up again by saying, "So... Where did you go?" He just answers, "None of your business, kid. Just... Stay out of it."
You ask him until he finally says, "Okay... So, Madmaster took my wife and my children... He said I had to give this Worm, that lives underground, food for at least two months so it would grow bigger. He said he would kill my family! What else could I do?" He starts crying. How embarrassing.
So, I've been thinking, how about, we could just play with as many people as we wanted? Instead of having just six, we could have as many people, with no list. But it couldn't just be one person doing command after command, because that would ruin the point.