"Mafia XI Duscussion", 21st Aug 2011, 6:22 PM #1
Rules:
The Discussion Thread is for: ARGUMENTS AND COMMENTS
Here feel free to post your feelings on suspicious and tentative votes. This thread is for expressing your train of thought and for trying to make other people find you suspicious.
GHOSTS are limited to 3 posts after they die. I have a punishment for not abiding by this but if I say it here then it can get circumvented. Just be nice....don’t ruin gameplay....don’t chit-chat
Role Reveals are a bad idea....one way or another they will get you killed. That being said...they are gonna happen so *shrug* it is your skin not mine...
Alliances: Can also make you look suspicious...but again they will happen anyway. It can also be a good strategy...so PM your little hearts out.
Here I will update the Player list:
1)Frosty: Mafia - Was shot in the dark by the Mercenary
2)Paul: Detective/Rookie- Was killed in the street with Frosty
3)TLR
4)Sprite: Mayor/Convert: Shot down by the mercenary
5)Ryan C
6)Spinnerlink: Metagamer- had a hole drilled through his head
7)Jrade
8)OFools: Untouchable- Killed in a cat fight
9)Fubar
10)Orangelink: Cupid- Shot...but not through the heart
11)Kristy
12)Macey: Mafia - Died to be with her love
13)Invader: Mafia- Killed in a one vote lynch
14)Kimmy
18)MatthewJA: Innocent Bystander- Lynched in a fit of apathy
Also...
Roles:
Town:
Chief: The Chief may choose one person every night to throw in jail. The person in jail may not vote or perform their role that day/evening
Detective: The detective may choose one person per night and see their alignment. The Detective has a 10% chance of seeing a person’s role
Rookie: The Rookie may choose one person per night and see their alignment. The Rookie has a 40% chance of receiving an incorrect alignment. The Rookie has a 5% chance of seeing a person’s role.
Mayor: The Mayor may PM an extra to the GM every Day Phase.
Good Samaritan: Each night the Good Samaritan may choose one person to protect. This person is protected from being killed in the night. If this person is lynched the Good Samaritan will be lynched in their place. If protecting someone the Good Samaritan has a 30% chance of defending themselves against the mafia if attacked.
Untouchable: The Untouchable can not be converted. If killed the Untouchable has a 10% chance of killing their murderer.
Plain Jane: Plain Jane begins each day with -1 vote. If killed in the night those that kill Plain Jane begin the day with +1 vote.
Neutral:
Cupid: Cupid chooses the lovers. When one Lover is killed the other dies of a broken heart.
Metagamer: Wins with Mafia- can not be lynched
Innocent Bystander: The Innocent Bystander has a 10% chance to die instead of the target of each Mafia attack.
Mercenary: Each night the Mercenary may shoot at one person. They have a 50% chance of succeeding in their kill. The Mercenary takes revenge upon the last person to vote for them if they are lynched. The Mercenary wins by surviving until the end of the game.
Mafia:
Godfather: The Godfather can not be seen by detective/rookie.
Recruiter: The Recruiter may convert people into the Mafia. The Recruiter and Hitter may not act in the same night. The Recruiter has a 50% successful conversion rate. The Recruiter may not convert more than one person at a time. Each conversion take 3 days.
Hitter: The Hitter decides on kill. If the Hitter is killed then kill will be voted upon.
Traitor: The Traitor wins with the village. If the traitor is the last Mafia left alive then the Village wins.
NOTE: When a member of the Mafia is lynched I will only post that they were Mafia. Specific roles will be revealed at the end of the game.
The Discussion Thread is for: ARGUMENTS AND COMMENTS
Here feel free to post your feelings on suspicious and tentative votes. This thread is for expressing your train of thought and for trying to make other people find you suspicious.
GHOSTS are limited to 3 posts after they die. I have a punishment for not abiding by this but if I say it here then it can get circumvented. Just be nice....don’t ruin gameplay....don’t chit-chat
Role Reveals are a bad idea....one way or another they will get you killed. That being said...they are gonna happen so *shrug* it is your skin not mine...
Alliances: Can also make you look suspicious...but again they will happen anyway. It can also be a good strategy...so PM your little hearts out.
Here I will update the Player list:
1)Frosty: Mafia - Was shot in the dark by the Mercenary
2)Paul: Detective/Rookie- Was killed in the street with Frosty
3)TLR
4)Sprite: Mayor/Convert: Shot down by the mercenary
5)Ryan C
6)Spinnerlink: Metagamer- had a hole drilled through his head
7)Jrade
8)OFools: Untouchable- Killed in a cat fight
9)Fubar
10)Orangelink: Cupid- Shot...but not through the heart
11)Kristy
12)Macey: Mafia - Died to be with her love
13)Invader: Mafia- Killed in a one vote lynch
14)Kimmy
18)MatthewJA: Innocent Bystander- Lynched in a fit of apathy
Also...
Roles:
Town:
Chief: The Chief may choose one person every night to throw in jail. The person in jail may not vote or perform their role that day/evening
Detective: The detective may choose one person per night and see their alignment. The Detective has a 10% chance of seeing a person’s role
Rookie: The Rookie may choose one person per night and see their alignment. The Rookie has a 40% chance of receiving an incorrect alignment. The Rookie has a 5% chance of seeing a person’s role.
Mayor: The Mayor may PM an extra to the GM every Day Phase.
Good Samaritan: Each night the Good Samaritan may choose one person to protect. This person is protected from being killed in the night. If this person is lynched the Good Samaritan will be lynched in their place. If protecting someone the Good Samaritan has a 30% chance of defending themselves against the mafia if attacked.
Untouchable: The Untouchable can not be converted. If killed the Untouchable has a 10% chance of killing their murderer.
Plain Jane: Plain Jane begins each day with -1 vote. If killed in the night those that kill Plain Jane begin the day with +1 vote.
Neutral:
Cupid: Cupid chooses the lovers. When one Lover is killed the other dies of a broken heart.
Metagamer: Wins with Mafia- can not be lynched
Innocent Bystander: The Innocent Bystander has a 10% chance to die instead of the target of each Mafia attack.
Mercenary: Each night the Mercenary may shoot at one person. They have a 50% chance of succeeding in their kill. The Mercenary takes revenge upon the last person to vote for them if they are lynched. The Mercenary wins by surviving until the end of the game.
Mafia:
Godfather: The Godfather can not be seen by detective/rookie.
Recruiter: The Recruiter may convert people into the Mafia. The Recruiter and Hitter may not act in the same night. The Recruiter has a 50% successful conversion rate. The Recruiter may not convert more than one person at a time. Each conversion take 3 days.
Hitter: The Hitter decides on kill. If the Hitter is killed then kill will be voted upon.
Traitor: The Traitor wins with the village. If the traitor is the last Mafia left alive then the Village wins.
NOTE: When a member of the Mafia is lynched I will only post that they were Mafia. Specific roles will be revealed at the end of the game.








