"Mafia XIV", 11th Nov 2011, 5:52 PM #1
SPEED LINES EVERYWHERE
SPEED LINES EVERYWHERE
Registration date: 20th Feb 2010
The air tastes extremely salty. As one glance at the surrounding area would tell anyone, this is because our story begins near the sea, at Port Kyo. A moderately sized cruise liner, with the name S.S. Adesa emblazoned on the side, is sitting at the dock. There’s a crowd of people around the walkway leading up onto it, the chain drawn, barring entry for the moment. There’s a lot of chatter in the air as everyone waits.
Milanor, a famous actor who has appeared in a number of highly acclaimed films can be seen chatting to AJHunter, a journalist who appears to be writing down everything he says.
Orangelink is showing off some of his art to an eager looking Sleepy, who excitedly asks if they could make a comic together.
Spinnerlink, an esteemed businessman is laughing along with Dealer, a well known billionaire, known for loving money to the extent that he has a daily money bath. Spinner’s secretary, TeamStick is standing next to him nervously, still not really sure why he was asked to come along. A short distance away stands Noel-Chan. She won her ticket to the cruise in a raffle, and it showed. Her clothes were raggedy and somewhat filthy.
MatthewJA is scowling at Meed, a foreigner originally from the lands of Drunkduck. Having fought in the Great War against them, he still found it hard to get along with them.
Kimmy, the steward, is chatting to Masterofweirdness as he stands in front of the chain. He finds out that he’s a sailor who’d sailed the seven seas all his life and the two become quick friends.
On the ship, Feniix is happily preparing food for the oncoming rush, directing the other cooks around, and Velocitee is making his rounds around the ship, making sure everywhere is spotless. Lee.V sits in her office, making the beds so that any seasick guests would have somewhere to lie down.
Welcome to Mafia XIV
Below is the list of players and their flavour roles. I'll remind you that game roles will be kept a secret until the end of the game this time.
IF YOU HAVE NOT RECEIVED A ROLE PM, YOU HAVE NO ROLE
2. TeamStick - Secretary
4. Orangelink - Artist
5. Lee. V - Doctor
7. Dealer - Multibillionaire
10. Kimmy - Steward
12. Spinner - Businessman
15. Sleepy - Novelist
Nearby, a chime goes off in the nearby clock tower, signaling a new hour. A voice booms out of the speakers set up above the walkway, which everyone assumes to be the captain’s.
“Greetings everyone! I trust you’re all excited for the game to begin! With such a fabulous prize of fifty million dollars up for grabs, I would be very surprised if you didn’t. As you all know, the rules are very simple. The money is hidden somewhere on my ship, and whoever finds it first wins. I promise you that the money is not hidden anywhere that you’re not permitted to go, so please stay out of the staff areas. Be smart in your search.”
Everyone is eagerly listening, hoping that they would be the lucky participant to chance upon the money.
“I hope you’ll have a pleasant voyage and I wish you all the best of luck.”
With that, the speakers go quiet and the steward opens the chain and begins accepting tickets. The passengers pour onto the ship, and notably, for a game with such a large reward, the amount of passengers was estimated to be no larger than fifty. The tickets were extremely expensive though, so maybe it was to be expected.
The passengers spend hours running around the ships overturning every little thing they could think of, but it quickly becomes apparent that it wouldn’t be that simple, so the dining hall eventually becomes rather populated, and Feniix wheels out some food to serve them all.
“Interesting painting that.” One of the passengers notes, chewing on his food, pointing at a large painting of a young girl on the wall.
“Ah, that would be Lady Adesa, sir,” one of the other stewards informs him. “She’s a witch that the captain claims to have met ten years ago today. She allegedly gave him his vast fortune after he defeated her in a game of wits. The Captain likes to tell us stories about how she walks around on this ship in the shadows, where no-one is looking.
The passenger scoffs, amused by the story.
“Preposterous! Pure fantasy!”
“Yes, that’s everyone’s first reaction. However, almost everyone employed by the captain has come to believe in her, for strange things that have no human explanation happen on this ship.
Of course, the passenger still doesn’t believe him, but the story circulates around the ship nonetheless until everyone is talking about it.
Eventually, night falls and everyone begins to get tired. A few stragglers are still hopelessly searching for the vast wealth, but most of the passengers have turned in and gone to bed, plenty of them dreaming about becoming the victor.
Dawn comes and Feniix rises, heading down to the kitchen, but finding the door to the dining room locked, which was odd. Only the captain had the keys to all of the doors (besides the guest rooms, of course) recently, a rule that he had insisted on for the game. All the other entrances to the kitchen were also locked, so this was quite a predicament. Luckily, he runs into Velocitee, who was just beginning his duties.
“It’s weird,” Feniix says, as the two of them head up to the captain’s quarters, having decided that they should ask him himself if the doors were locked for a reason.
“I hope he lets us in…” Velocitee mumbles. The captain had recently become reclusive and was unwilling to let anyone into his room if he could help it.
Surprisingly, the door was unlocked, which they both found extremely bizarre and unusual. They had knocked, but there was no reply, so they’d tried the doorknob. They walked in apprehensively, but it quickly became clear the room was empty.
With no other choice, they decided to head back down to the dining room and try breaking the door down.
What awaited them inside was a terrible sight.
Blood was strewn everywhere. Bodies laid all over the place, with gashes and gouges all over their bodies. And in the centre was a man they all recognized; Kyo, the captain. His alligator suit had been ripped to shreds and it was clear that he’d had the most brutal death of all. It was an awful sight to behold. The two of them screamed, Velocitee fleeing the scene right there. Feniix was about to follow him, but he noticed that, at his feet, lay a key. A key that he recognized as the key that locked all the rooms leading into the dining hall. He stared at it momentarily, trying to work out what it meant, before snatching it up and running after Velocitee.
The two of them ran around the ship, waking up anyone they found to be alive. A saddening number of rooms were empty (with blood on the floor and walls, notably)
All in all, fifteen of them remained. They gathered at the door that had been knocked down to try and work out what to do. As they did, Lee.V noticed an envelope lying on the floor.
“What’s that?” she asks, pointing at it.
Feniix looks down at it, stunned “T-That wasn’t there before…”
MatthewJA picks it up and rips open the seal, taking out the letter, reading aloud.
“Welcome passengers! I hope you’ve been having an enjoyable cruise so far! I sure have. Well, that might be a teensy bit of a lie. I’m actually kind of furious. That money was a gift worthy only of someone capable of defeating me in a game of wits, like poor Kyo here. I can’t believe he had the nerve to just give it away like this. It stings so badly.
So consider this a wake-up call. You will all die. By my hands.
Love you all~
The Witch, Adesa”
Everyone is stunned as Matthew finishes reading. No-one is sure what to think. There’s a huge uproar. Some people throw accusations everywhere, but almost everyone is convinced that there’s a witch out to kill them.
“That’s a lie!” Noel-Chan speaks up. “Witches aren’t real! This crime was performed by human hands!”
“But who?” AJHunter asks.
“Isn’t it obvious? With the reward at stake, and such a high ticket price, it must be the mafia! They must be among us!” Noel replies “And I think we all know how we deal with the mafia, right?”
Everyone gasps, knowing exactly how. This practice had been around since the days of old, when villages had to deal with werewolf infestations on a regular basis. To this day, it was still how they solved all their problems.
“But how will we know if someone is part of the mafia?” Spinner asks.
“It’s simple. When people stop dying, we’ll know that they’re all dead!”
“But what if it really is a witch? Then what?”
“Well then we’re all screwed anyway, so we might as well try.”
For some unfathomable reason, for the sake of making a game run smoothly, everyone accepts this insane logic and the voting begins.