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Webcomic profile: 20 Quid Amusements
20 Quid Amusements
A cliched webcomic about games, life, and the whole world in general.
Webcomic avatar
Language: English
Genre: Gag-a-day
Activity status: Active
Archive url: Visit archive
Last update: 3 days ago, 11:00 PM
Number of comics: 349
Number of subscribers: 12
Visitors: 100232 visitors (482553 pages viewed)
Rating: 5 (26 votes)

Webcomic description

This webcomic dedicates itself to parodying the funny and illogical parts of games. It also sometimes dabbles in the problematic lives of the average (or rather extreme) gamer. You'll probably need an acquired taste, but give it a try, you might just like it.


I'm awesome, let's leave it at that.

Most recent comments left on 20 Quid Amusements

Geeky Meerkat (Guest)
2 days ago
I don't really see it as Doug's sister repeating herself. Clearly, she's confirming she was right about her guess from 2 years prior. But I think the new question is, why did you think of this three years later? Did she get a new batch of men pregnant when she left another location?
Left on Wasted Time
3 days ago
Yes, it took Doug three whole years to build a single wooden cabin on Minecraft.
He's not very good at the game. Also, it took him three years to learn how to make glass... and doors.

Also, fun fact. I've just realised I've made two comics, using the same script idea.
The comics in question are: "Everyone I Knew" from 2014, and "Pregnant" from 2016. And yes, it's taken me this long just to notice that.
They are slightly different. But clearly still the same. I guess Doug's sister just repeated herself after two years passed.
Left on Wasted Time
Geeky Meerkat (Guest)
9 days ago
This comic actually makes any tactics game where you can reincarnate units a bit terrifying. Ya, I don't care that for the past five missions you used to be a burly warrior! I need you now to be a magic chibi girl.
Left on Word Choice
10 days ago
Does anyone remember this game?
It's a spinoff of the Megami Tensei series, much like Persona. Except DemiKids was trying to be some sort of weird Pokemon clone.

It was a pretty decent game. Not something I'd recommend though. It wasn't that good. But overall, I rather liked it. I didn't get far in it though. Mostly because of the weird level-up mechanic.
Left on Word Choice
5th Mar 2019
See, this is why you sometimes need to rethink game mechanics when making a game multiplayer.

Even I could have thought of a few possible solutions. Here they are:
Slow down time within a certain radius or for everyone involved in the encounter.
Take out the percentages, and just have VATS be an auto-lock on mechanic that lasts for as long as you have AP.
Pre-set VATS to attack certain body-parts when at certain percentages, then just click the button and it'll fire automatically if those criteria are met, or do nothing.

And that's just what I came up myself! A team of experienced developers should be able to come up with a lot more, and a lot better ways to handle VATS in an online environment.

Also, at this rate, I think the missing at 95% joke, has become a running gag in my comic.
Left on Wait for it