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Webcomic profile: Liberty Lass
Liberty Lass
The adventures of America's greatest superheroine. Updates every Friday.
Webcomic avatar
Profile
Language: English
Genre: Action
Activity status: Active
Archive url: Visit archive
Statistics
Last update: 21st Dec 2018, 10:00 PM
Number of comics: 189
Number of subscribers: 114
Visitors: 90228 visitors (426490 pages viewed)
Rating: 4.95 (673 votes)

Webcomic description

Abigail Madison is a sixteen-year-old girl who is fiercely patriotic, and who suddenly discovers that she has superhuman powers. Donning a star-spangled cape and costume, she fights crime and protects the innocent as Liberty Lass. This webcomic chronicles her adventures, and is written in the spirit of classical four-color comics of the 1970s and 80s (although it is set in the modern day).

Authors

Steven-Vincent
Steven-Vincent
A scientist by day and an aspiring CG artist and webcomic creator by night/weekend.

Most recent comments left on Liberty Lass

Steven-Vincent
24th Feb 2019
Steven-Vincent
Already tried a lot of them... but thanks for the feedback.

I won't be doing DAZ again any time soon. Maybe by the time I pick it up again we'll be able to do the crowd on Super Bowl Sunday. ;)
Left on Issue 7 - Page 26 (Back Cover)
ShadowCat (Guest)
23rd Feb 2019
Crowds? I feel the pain. Were you keeping subd enabled on characters? Disabling subd, using instancing for crowd members, reducing texture sizes and reusing textures (if everyone has a unique 3-4K eye texture and 4K hair texture that's gonna be hell on your computer), and removing textures for channels that don't improve the asset at a distance can cut down on the pain and suffering and technical instability.

I also tend to reuse bump/normal/spec maps across figures who share a UV, and using diffuse multipliers on the same skin and hair textures (at a reduced resolution) for background characters.

I'm sure you've noticed Daz stuff is far more resource intensive than your typical AAA game asset. If you run into problems while doing art with multiple characters in the future, maybe these suggestions will help? Unless of course, you've already tried them.
Left on Issue 7 - Page 26 (Back Cover)
Steven-Vincent
20th Jan 2019
Steven-Vincent
I appreciate the compliment but I prefer to write than make artwork.

As for line art, I've decided not to go that route. The next storyline which begins at the end of issue 8 would take us to at least 16. That is a 4 year commitment and I can't ask someone else to do that for my comic, when I'm not sure even I want to.

So this is the end. Sorry to disappoint people but, I have moved on to other things and am enjoying novel-writing again (which I have not done for the whole time I have worked on LL, which is over 4 years).
Left on Issue 7 - Page 26 (Back Cover)
Marcel
20th Jan 2019
Marcel
AWW, bye bye Liberty Lass! I've fallen in love with this character. You say you're not an artist, but I have to disagree. Your compositions and the way you work with your medium belie that. Your writing is top notch, and the whole thing shows a lot of talent and skill. I'm glad you have a line artist to volunteer to continue her story. Maybe you could do thumbnails for him? And maybe get someone to do the coloring too. Not me, I'm afraid because I suck at it. Anyway, I hope you do the next chapter at least as an experiment.
Thanks, and best of luck with all your future endeavours!
Left on Issue 7 - Page 26 (Back Cover)
Steven-Vincent
9th Jan 2019
Steven-Vincent
Thanks. Glad you enjoyed them (and the comic).
Left on Issue 7 - Page 26 (Back Cover)