Marble Gate Dungeon - The Comic Series
The Dungeon Awaits
Last update: 2 days ago, 9:00 AM
Graphic Violence / Gore Sexual Situations Frequent Strong Language
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Webcomic description

A young priestess with divine gifts, a washed-up dwarven adventurer turned alcoholic, a born-and-raised street urchin with a good heart, and one ever-changing, ever-expanding, magical dungeon!

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Marblegate is the story of a self-creating, magical and living mega-dungeon that has existed since ancient times. Filled to the brim with secrets, wonders, and danger, the Marblegate dungeon has challenged many heroes who've sought to brave this infinite and unnavigable labyrinth of monsters and peril. Some seek the fortune, glory, and adventure that the dungeon promises. Others delve into the deep for more personal reasons, such as training or tradition or even merely scholarly interest. Regardless of their reasons, they stand unified in their singular purpose; dungeoneering.

It's here, Colleen the priestess, Randulf the warrior, and Ozwald the thief, shall test their mettle against the trails of the eternal dungeon. Together, these three different people will have to contend not only with the difficulties of Marblegate, but with the people they must dungeoneer with, as well as the people of the town that is built around the great marble doors.

Authors

Rocktopus
Rocktopus
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Most recent comments left on Marble Gate Dungeon - The Comic Series

well not all encounters are meant to be a brute force fight. cyclopes traditionally are presented as being of low intelligence and relatively easy to trick. perhaps the dungeon is taking this detail into account. so it only becomes hopeless if you make a mistake.

another curious part of the dungeon, hasn't it been said that you would never run into any other party while in it?
This room seems to be a challenge to the theory that the adventurer is sent to a room that challenges, but does not overwhelm. at least any one of them looks to be more than enough challenge and all likely to be too much. Still, our boy doesn't think it is hopeless.
From Wiki entry on Cyclopes
From at least the fifth-century BC onwards, Cyclopes have been associated with the island of Sicily, or the volcanic Aeolian islands just off Sicily's north coast. The fifth-century BC historian Thucydides says that the "earliest inhabitants" of Sicily were reputed to be the Cyclopes and Laestrygones (another group of man-eating giants encountered by Odysseus in Homer's Odyssey).[107] Thucydides also reports the local belief that Hephaestus (along with his Cyclopean assistants?) had his forge on the Aeolian island of Vulcano.[108]

Euripides locates Odysseus' Cyclopes on the island of Sicily, near the volcano Mount Etna,[109] and in the same play addresses Hephaestus as "lord of Aetna".[110] The poet Callimachus locates the Cyclopes' forge on the island of Lipari, the largest of the Aeolians.[111] Virgil associates both the Hesiodic and the Homeric Cyclopes with Sicily. He has the thunderbolt makers: "Brontes and Steropes and bare-limbed Pyracmon", work in vast caverns extending underground from Mount Etna to the island of Vulcano,[112] while the Cyclops brethren of Polyphemus live on Sicily where "near at hand Aetna thunders".[113]

As Thucydides notes, in the case of Hephaestus' forge on Vulcano,[114] locating the Cyclopes' forge underneath active volcanoes provided an explanation for the fire and smoke often seen rising from them.[115]
Sturzkampf
Wonder if one of the other potions was 'Move Silently'? Because that would have been a really useful add-on about now. Assuming their are no inconvenient side-effects when you mix potions...
Even one eyed monsters have a need for privacy after all.