Xade's Test Strips
Where Xade posts her test renders and other news.
Last update: 5th Sep 2013, 4:23 AM
Webcomic avatar

Webcomic description

I dabble in Blender a lot, I've currently been working on a model of my book's main protagonist. I'll post updates here and test the waters of comicfury to see if I like how things are done. Who knows, I might even make my books a 3d comic. The avatar was done for me a while ago by Wazaga of Deviant Art

Authors

Xade
Xade
I read comics and dabble in making them. I am currently writing a fantasy book series that needs a test reader or two. The name is pronounced Eck-zade

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Avatar by Wazaga of Deviant Art


Most recent comments left on Xade's Test Strips

Xade
Well, here is another test Render. It is a very basic, work in progress, version of the church in Without A Will. I was writing a scene and it was so cut and dry that I realized I needed to see it more than in my feeble imagination. I can mentally see things but it's hard if I dont know much about it. The church was only glanced upon in the first version of WaW. In the rewrite I thought I would set a scene right into it. All in all, each item only took about 10 minutes to model but the UVing (laying the 3d model flat for painting)was a painful hour each. The wall is a duplicated item that was then rotated and moved about so it encompassed the whole building's yard. Eventually, it will be full of trees (that blobby green thing)and some basic statues. Texturing everything only took a few minutes with the patterns that I have from Deviant Art's Sed-rah-Stock Only the grass and trees are mine from the cloud rendering in photoshop, but that might change in the next version, since I restored my collection from my old computer :P
Author Note
Xade
First test render of my character Vincent Pricer. I modeled him some pants cause I got tired of looking at him starkers and so I would not need to rate this should I share it, which I did. This is done exclusively in Blender with a little texture touch up in Photoshop. If I can ever get the freeform to work well then I might add a few test renders of that as well
Author Note