Speaking of SimCity's disastrous release, I've been playing about with the early alphas for a new indie game called Rawbots, which basically has you building robots and programming them to do stuff, which I think is pretty neat. :3
What does this have to do with SimCity? Long story short, you can get early access to the game for the low low price of FREE (It's normally $30) by using the coupon code "SIMCITY" at the checkout. No credit cards or paypal details needed. I guess it's their way of trying to make it up to the SimCity userbase where EA failed to do so.
I'm still getting the hang of it myself, but if the idea of programming your own little army of robots sounds cool, then check it out at www.rawbots.net :D
Chaz GELF:I picked up Hitman Absolution yesterday and I'm having a blast with how many different ways there are to take on certain hits. Getting Silent Assassin on the King Of Chinatown mission was fun, and I still have a bunch of different ways to discover for killing King. :D
I love stealth puzzly games like this one, so it was a great game! They also did a great job on the shooting mechanic (huge improvement over other Hitman Games) so that approach is fun too!
Generally I will complete a level stealthily, and then replay it to kill everyone, sort of as a reward for doing it the awesome way the first time around.
Yeah, I'm onto the Shaving Lenny mission now, just exploring the area and trying to figure out the best way to take out the designated targets.
I picked up Hitman Absolution yesterday and I'm having a blast with how many different ways there are to take on certain hits. Getting Silent Assassin on the King Of Chinatown mission was fun, and I still have a bunch of different ways to discover for killing King. :D
Speaking of ambitious game projects, Elite: Dangerous met their kickstarter goal of £1.25m just a couple days before the deadline, finishing at £1.5m! :D David Braben's got a pretty clear idea of how the game's going to happen, and he's planning for an early 2014 release at the moment.
They're building the game with expansion in mind, too - At the initial release, it'll be pretty much an up-to-date version of the classic Elite experience, with multiple different flyable ships and a huge universe to explore. After that, they'll be introducing things like the ability to land on planets, walk around space stations, walk around your ship, and so on.
I'm really excited to see where this goes, and I'm looking forward to taking part in the beta test. :3
Is it alright to post music here that is inspired by videogames but not directly part of, or a cover of, the game's OST?
If so, I really have to introduce you guys to The Protomen, a rock opera inspired heavily by the early Megaman games, particularly Mega Man 3.
First off, an obligatory one for anyone who hasn't heard it yet:
Second (And which happens right after that previous tune in the storyline), a song which has recently wormed its way into my head, both because of its significance in the story, and just because it's so damn awesome:
I don't see a lot of Romero-style zombie apocalypses in fantasy (Typically zombies are limited to subjects of necromancy who are easily slain with holy magic), so I figured I'd try making a low-fantasy zombie apocalypse comic for fun. This is also part of a friend's challenge to me to draw a 15-page comic throughout the month of January!
Synopsis: A kobold servant is thrown headfirst into terror as he discovers his master has fallen victim to a zombie plague which is sweeping the land.
Right now I picked up Microsoft Flight. It's a free-to-play Flight Simulator title, with optional paid content such as additional planes and additional areas to fly around. I'd played the Beta a while back and loved it, so I was glad to get back round to giving it another shot.
I just had a cute little moment with the game too - One of the first missions I did involved flying my flight instructor to a wedding that's taking place on a yacht (Basically it teaches you about making water landings in the Icon A5 plane). Once you've lined up with the yacht, flying to it takes a little while, roughly 5 minutes. The instructor gave me the option to skip to the next waypoint rather than spending a few minutes flying straight ahead. I decided not to - One of my favourite things about flight sims is having a few minutes to chill out when I'm on a straight flightpath.
I didn't expect what happened next. After the "Press N to skip to the next waypoint" window disappeared, the instructor spoke up. "Hey, I'm supposed to play the ukulele at the wedding. Mind if I practice a little?" The next few minutes of flying was spiced up with some cheery ukulele music, and the flight instructor figured she'd be able to do a better job once she was at the wedding.
I dunno, it was just one of those little things in videogames that I like.
So, a friend of mine ended up buying me Dark Souls on Steam (They really wanted me to play it XD).
First things first, getting this out of the way: Do NOT play Dark Souls on the PC with a keyboard and mouse. It is horrible and broken and holy crap I almost puked.
Now that that's out of the way. Playing the game with an Xbox 360 controller makes the experience much more enjoyable, and the game in general is absolutely fantastic, brutal and sadistic. Although it's sadistic, it's not completely unforgiving, and in fact from what I've played of it so far, it rewards cooperative efforts between players. My favourite thing is being rewarded Humanity Points when another player reads a hint I've written and rates it up. It gives me that warm fuzzy feeling that I've helped someone somewhere else in the world to survive an encounter that they otherwise might have been killed by.
Also, watching other people fall off cliffs when you check their bloodstains never fails to be amusing.
Somewhere at EA, somebody is now penning an idea for a Mass Effect MMORPG that will sound like all of these things with the potential to be amazing, yet it will disappoint on nearly every level.
WHAT HATH YOUR HUBRIS WROUGHT?!
I made a mistake, everyone. I snagged the complete Sims 3 for Em to play, because one of her favorite things to do in any game is customizing characters and inventing little backstories and whatnot to them.
She now controls my PC every time she is over. It is all Sims, all the time at my house.
I'll agree on that. The last thing I want any Elite-like game to be is an MMO. It'd probably end up feeling too much like EVE Online, which I have a love/hate relationship with. I love the backstory and worldbuilding EVE has, but I hate the lack of control I have over my ships. It's just "Click here, click there, go to waypoint, shoot pirate".
I'd much prefer to be in direct control of my ship, with a cockpit view if possible. |3 This is why I totally backed the Elite: Dangerous kickstarter. Currently, though, the best Elite-like space game that has Multiplayer would have to be Evochron: Mercenary. That game has a pretty neat multiplayer system, with a wide-open universe for folks to fly around, player-owned space stations, among other things. :D
Also, on the subject of The Sims, maaaan I wanna play some real-time simulation games again. Sims, SimCity, any of the Tycoon games... I dunno what to pick though. XD
Mr. Capps:The developers would probably be afraid of alienating their player base by playing as nonhumans.
I honestly don't know if you intended for that to be a pun or not D:
But yeah, I agree with HabilisOrian, I would love to get a chance to play as a number of the alien races available in Mass Effect's universe! I have a soft spot for Turians and Quarians in particular, but Volus are pretty cool too.
In fact, I'd love it if they went for something of a wide-open-sandbox style of game with a new Mass Effect title. Kind of like the original Elite. You get given a basic ship and a credit chit, and from there it's up to you what you want to be and what you want to do. There might be an overarcing storyline, but I dunno, I'd love to while away the hours being a Volus merchant, hopping from system to system trading goods, maybe smuggling some contraband once in a while when I'm sure the authorities aren't looking.
I'm having a little fanboy spaz attack right now because David Braben's started up a kickstarter to make a new Elite title, "Elite: Dangerous". :D It's gonna have multiplayer, it's gonna be up to date, and from the looks of things so far it's gonna be pretty dang amazing.
Elite (Or, to be more accurate, Oolite) was the game that originally inspired me to start Intergalactic Truckstop, so I'm super-excited for this and I hope David Braben reaches his goal!
Check it out! I pledged enough to make sure that Chaz GELF will be an NPC pilot in the game, so I'm happy. XD
I'm rather gingerly poking back in to Dwarf Fortress, hoping I can actually get somewhere decent this time XD
I still remember some of the Fun™ I had back in the earlier versions, when I started getting a grasp of how the game actually worked. Like the one time I attempted to redirect some water to a separate room so my dwarves could drink without having to go to the surface... and ended up instantly flooding half my fort because of the water pressure system.
So I picked up Hotline Miami the other day, and so far I'm enjoying it. At first glance it might seem to be another mindless-violence game, but there's a lot of tactical decision-making to be had in there too, since you can die in just one hit. Careful planning wins out over gung-ho gunplay anyday in that game.
Its depiction of violence is at once over-the-top and disturbing. When you're caught in the heat of the moment, killing everyone in a room is super-thrilling, especially with that awesome 80s-esque soundtrack playing in the background. But once you've completed your mission, the music dies down into an eerie drone as you walk back through the path of corpses you've made to return to your car.
Also, cactus (The developer behind Mondo Medicals/Mondo Agency) was involved in the game's creation, so there's plenty of weirdness to be had, too.
It's a misty night out tonight, and I'm loving how the streetlights get diffused by the mist. The street is also oddly quiet, I can't even hear the sea. I dunno why but that kind of stuff is oddly exhilarating to me. :D
I know it's nothing major to be not-venting about, but sometimes it's the little things in life that make me happy.