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Result in thread: View count inaccurate.
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23rd Jun 2018, 2:38 PM #1
Kyo
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you know, the big update that changed nothing
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Result in thread: View count inaccurate.
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23rd Jun 2018, 1:55 PM #2
Kyo
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Location: Germany
I mean, it is definitely possible to implement a fancy javascript based solution here too, yeah, but I don't really think there is any actual benefit in spending my time on doing that, because it's still not going to hold water to proper dedicated analytics tools. Like I said before, it's not meant to be a be-all end-all analytics solution, there's plenty better tools for the job already.

The warning thing is true, although it's easy to imagine that someone who might have broken it by accident might not be able to fix it so easily just based on an error message. And at that point, it's arguably already point of frustration as well, so preventing having to deal with the warning to begin with is still better IMO.

e: I might add a thing to make it easier to add analytics without having to edit layout html as well, though. Would also be useful for simple layouts, and now that the dang webcomic viewer is finally done, I can start thinking about tweaks like that.
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Result in thread: View count inaccurate.
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23rd Jun 2018, 10:49 AM #3
Kyo
no longer a family man
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Posts: 18181
Registration date: 6th Jul 2008
Location: Germany
Yes, it's true, the view count is not perfectly accurate. As you have noticed, it includes views from yourself, and it also includes views from robots, spiders and scrapers (which, really, is just saying robots, robots, and robots).

The core of the problem is that the webcomics are not on the comicfury.com domain (they cannot be on the comicfury.com domain, due to the fact that we allow custom html and javascript, which would otherwise be a security issue), and therefore do not actually know whether you are logged in or not.

This is unfortunately a bit of a limitation due to how it works. There are two ways to approach a view counter like this:

1. Whenever a page is loaded, check if the IP has visited already. If so, it's a page view, otherwise it's a page view and a visit added. It will count every visit to the site, no matter what, which means the numbers are higher than they should be.

2. Include a script in the page that gets loaded by the browser when displaying the page, which checks if this person has visited before, based on IPs and cookies. This is arguably the better solution. It doesn't count robots and won't cause problems with people whose IPs changes, but on the other hand, it may not count humans who have javascript disabled, or have adblockers/tracking blockers. This will result in the numbers being lower than they should be, but probably closer to the truth. It can also fail to report anything at all if there is a broken script on the page, or the code for including this script in the layout is broken by accident. This will never happen with the first solution.

In the case of the CF tracker, I chose reliability over accuracy, because I did not want people to be able to break their visitor tracker by messing with their comic layout. By design, this means some of the other problems are hard to address.

But here's the good news: Since the second solution relies on a script being loaded by the browser, you can get much more comprehensive tracking for your visitors by using an external tool such as google analytics on your webcomic. It has much more features than could ever be in the scope of our little tracker, and all you have to do to install it is paste a code into your webcomic layout's overall section. There's also other services that perform the same thing, I'm not an expert on the subject though.

This is what I would recommend anyone who is serious about tracking their views do, our tracker is really just a simple tool to give you a general idea of how you're doing. If you use analytics or similar tools, it will e.g. also show you where your visitors are coming from. And you can set it up so that it will not count your views.
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22nd Jun 2018, 7:09 AM #4
Kyo
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i honestly have no idea why this could be happening, they are really for all intents and purposes identical. This may actually be on googles side, maybe they don't like .ws, I guess it's not exactly a common tld
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Result in thread: I feel old
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22nd Jun 2018, 7:07 AM #5
Kyo
no longer a family man
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Location: Germany
the good old green days. i wonder if the old layout is the reason my eyesight is so bad these days
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Result in thread: I feel old
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22nd Jun 2018, 4:45 AM #6
Kyo
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Location: Germany
pretty sure i had all my hair when i started the site, i'm still a little suspicious about that one to be honest
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Result in thread: text does some 3D models
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21st Jun 2018, 4:20 PM #7
Kyo
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please one pine cone, already now
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Result in thread: text does some 3D models
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21st Jun 2018, 3:54 PM #8
Kyo
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Registration date: 6th Jul 2008
Location: Germany
i may have skipped the last line of the OP, i thought it was just gonna be the usual "don't forget to like share and subscribe"

here is my revised suggestion:
pake
ie
nne
eine

cone
olease
ny
eriend
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Result in thread: text does some 3D models
1 terms matched
21st Jun 2018, 3:44 PM #9
Kyo
no longer a family man
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Registration date: 6th Jul 2008
Location: Germany
i'm gonna throw you a curve ball and tell you to model a pine cone

alternatively, if you want an easier suggestion, how about a curve ball?

well, there is no time like the present, so yesterday[...]


waaaait a minute
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21st Jun 2018, 8:39 AM #10
Kyo
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it's the version name of the site
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20th Jun 2018, 2:54 PM #11
Kyo
no longer a family man
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Posts: 18181
Registration date: 6th Jul 2008
Location: Germany
RJDG14:By the way, how would sites such as ComicFury survive if Article 13 becomes law? Currently it would be virtually impossible to implement such a system here, and I have no idea how information in a forum system could be automatically removed.


Well, I'm not a lawyer, and it's not a law yet. I don't really think there's any point in speculating on my part, I'm simply not qualified to do so. If this does actually end up becoming a law, there will still be at the very least a 2 year grace period to prepare, and people much smarter and better informed than me will write useful documents that will help me decide how to proceed. It's very unlikely that the only option is "welp, shut it down", you know what I'm saying? Like, it's not a good thing, I don't want to automatically scan everything that's uploaded, but it's not literally impossible.
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20th Jun 2018, 11:45 AM #12
Kyo
no longer a family man
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Location: Germany
the blender thing is unrelated, you can read more about that here
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19th Jun 2018, 5:13 AM #13
Kyo
no longer a family man
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Location: Germany
well excuuuse me
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18th Jun 2018, 1:40 AM #14
Kyo
no longer a family man
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Registration date: 6th Jul 2008
Location: Germany
well as long as you don't use it to hotlink 6mb zip files to the front page of reddit there isn't currently a hard limit. Just don't be uploading anything illegally or don't be, y'know, using this as your file host for a website about the mating rituals of frogs or something and it's fine. If you're actually using it for your site, don't worry about it. I also don't mind if people host random stuff that they just quickly need up somewhere, but don't be going mental with it, obviously.

If it becomes necessary due to abuse, there may be a limit at some point, but so far it hasn't been necessary. If you're using them for your webcomic site, or just hosting a random (again, legal) file to just link to a few people, you'll be fine
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17th Jun 2018, 3:05 PM #15
Kyo
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Posts: 18181
Registration date: 6th Jul 2008
Location: Germany
it shouldn't affect the site at all, only the webcomics got updated
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17th Jun 2018, 2:37 PM #16
Kyo
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yes, probably
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15th Jun 2018, 2:25 PM #17
Kyo
no longer a family man
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Posts: 18181
Registration date: 6th Jul 2008
Location: Germany
tbh the best thing is usually remembering what you did right before it happened, a screen shot doesn't help too much if the problem is just "something didn't happen" (although when things are acting fucky, screenshots are great). It's not that I don't believe you, it's just that usually it ends up being one of the things I listed.

I played around with it a little bit and wasn't able to reproduce it, but if you or anyone else has this happen again, please either post here or send me a PM, ideally with the exact settings used during the upload process
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15th Jun 2018, 2:14 PM #18
Kyo
no longer a family man
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Posts: 18181
Registration date: 6th Jul 2008
Location: Germany
well, if you're sure that you didn't reschedule it - there is one more thing that could be the problem. I know you said you checked the time zone, but just to make sure we're all on the same page, did you check the time zone in your webcomic settings? webcomics have different time zones than user accounts (to allow the system working with multiple authors)
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15th Jun 2018, 10:45 AM #19
Kyo
no longer a family man
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Posts: 18181
Registration date: 6th Jul 2008
Location: Germany
the front page only updates once a minute, not in real time.

additionally, comics that were released, but are then rescheduled to be released at a future date will not trigger the front page, so that people don't continuously edit their release times to stay on the front page. Downside is that people sometimes mess up at first, and then edit the time, and wonder what happened. If you mess up, just delete the page and re-upload (note that if you do this over and over again deliberately to stay on the front page, you will be blacklisted from the frontpage if caught, but in the case of accidents, it's fine). Sorry, I know it's kind of annoying
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Result in thread: Error with comic update
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15th Jun 2018, 1:53 AM #20
Kyo
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Registration date: 6th Jul 2008
Location: Germany
It was for everyone unfortunately, but it should not happen again now.
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