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Result in thread: Is Sketchup "Cheating"?
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10th Nov 2017, 8:05 PM #1
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I don't think it's cheating at all, because you are not stealing someone's work and presenting it as your own, nor are you saying "look at what I drew!" when you actually 3D modeled it. A lot of artistic industries use shortcuts or even stock images, sounds, etc (think of how much stock footage goes into movies) but people won't call it cheating because they credit the appropriate programs and people.

And as MissElaney pointed out, if it's matching your skill on the things you do yourself, it's accepted. We no longer need to be convinced you've got the skill--we just want your final product and not take forever (look at George R.R. Martin....at this point people don't even care if he uses a ghost writer)
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5th Nov 2017, 2:34 PM #2
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NiaNook mentioned this, but I actually made one of my characters left handed just because of the tendencies lefties have in personality (I basically said after making his character, "huh, he'd probably be left handed). Unfortunately in my character's case, it's all the negative trends of lefties...
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31st Oct 2017, 8:36 PM #3
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I haven't seen another post in a while, is that all of them? Did everyone get a piece? :D

What a GREAT spin on the Halloween exchange, Jammy! Everyone did a great job!
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31st Oct 2017, 5:02 PM #4
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Yay! It's started! I'm gonna have so much fun figuring out what movies people picked! (and if their idea of old movies makes me feel old O.O)
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30th Oct 2017, 11:03 AM #5
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I mainly reply because it makes me a more active reader--I analyze more on the page, I think about plot events being connected, study the art for my own learning benefit, etc. And when I do that, I find I get more out of the reading experience than when I just glance. However, I will stop commenting if the author never replies, because I take that as a "Shut up and enjoy the story, dammit" signal.

For some authors I really enjoy conversations with them, and it's the only way to talk to them that isn't maybe a bit creepy? XD
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Result in thread: Single chapter critiques
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27th Oct 2017, 9:26 PM #6
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CinemochaRK:example of Frost / Nixon


Thanks for the tips! I think I'll be studying this film to get a better idea :)
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Result in thread: Single chapter critiques
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27th Oct 2017, 5:15 PM #7
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Thank you so much for the thoughtful critique! You hit the nail on the head in many cases, most of which I'm already working on/fixed in recent pages so it's good to know I'm putting my efforts in the right place! I did have one question for you regarding this:

CinemochaRK:
You seem to be going for a part Hunger Games, part X-Men vibe.

Two people talking politics in an office could totally work for something like Frost/Nixon or the OTHER House of Cards, but not so much for what I'm guessing is an action comic.


I find that the assumption of my comic is always this--superheros, action...nothing political other than the cause for the conflict. (You're right on the targeting of teens though...it is a coming of age comic) Which in one sense is good--I want to capture those types of readers who assume black and white and cheer for a revolutionary hero, only to hopefully make them realize the world isn't like that. But the core of the story about politics, and I need (or rather, think I need) to have a little piece of that in there/going on while the girls are introduced, so that when the real chess game is revealed chapters later, it doesn't come out of nowhere. So why not focus on the chess game right away? My thought was that if the reader got attached to the girls first, they'd care about the chess game later (because let's face it, if we didn't care about the characters the chess game in Game of Thrones would be boring since we aren't invested)

So do you have any tips for 1) setting up the right feel of the comic and 2) presenting the main antagonist--a politician--in a not "boring" way?

Much appreciated!
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Result in thread: Serpents of Old
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14th Oct 2017, 9:45 PM #8
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I'm looking at that panel and saying to myself, "If I hadn't seen the page yet, what would I think Ryder just found out?" And you know what I first thought?

Ryder's gonna be a dad!! XD

(sorry he just has that LOOK on his face! XD)
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9th Oct 2017, 3:15 PM #9
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"I'll do a simple piece" I said. "A single frame but nicely drawn" I said. Well...maybe next time XD

Panels are finally inked and I'm on to the coloring phase--should have it to you soon!

Excited to see all the art in this one, and what movies people picked!
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Result in thread: ComicFury - User Picks
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6th Oct 2017, 8:06 PM #10
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SunnySideUpSmile:Whoops.

Project Arc - Drama

This story is amazingly made. Intriguing characters, nice and clean artwork, and an interesting story - this comic has it all. :) Project arc has some dark moments & well written characters. Well worth a read.


Awwww thank you, Sunny! <3 I am not deserving of such kind words! But I am glad you enjoy it ^_^
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5th Oct 2017, 4:40 PM #11
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rip Jerry, killed by some weird brick.


hahahaha omg Moth, that is such a hilarious but awful joke XD
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Result in thread: ComicFury - User Picks
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5th Oct 2017, 3:36 PM #12
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Princess Chroma for Fantasy!

It's kinda my latest CF binge read obsession. If you liked Rainbow Brite and Sailor Moon as a kid, but grew up and realized they were cheezy and wished there was a sarcastic, humorous, action filled version for adults then you should read Princess Chroma. Wonderfully dark and complex moments sprinkled in there but such a fun read.
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3rd Oct 2017, 6:46 PM #13
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Since Galaxy Knights got skipped:

Nice dance club environment! And are they about to hook up? :D

For Charlie Down:

So nice to see an old school Sunday paper comic style! It's cute!


In Project Arc, I decided to spend some extra time on backgrounds! lol
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Result in thread: Single chapter critiques
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2nd Oct 2017, 7:53 PM #14
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Please critique my First Chapter!

Old (crappy) art, so I'm not really looking for that kind of critique. What I'm really looking for is a way to write a more interesting/engaging first chapter. I'll be doing a redraw eventually and would like to hear how to improve. It's in a weird format (two pages per "click") but 19 pages total.

Much thanks!
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30th Sep 2017, 6:01 AM #15
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I just wanna point out how awesome your site redesign looks O.O
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Result in thread: ComicFury - User Picks
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21st Sep 2017, 7:58 PM #16
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Slashed for Action. It's got nudity and sexual suggestive content though, so sorry if that's not your thing. But the action is well done and his art is on point. New to CF, so I thought I'd recommend him! (he's not good at self promotion yet, haha)
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18th Sep 2017, 8:11 PM #17
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Nope, didn't do anything unusual. Good to know though, I'll keep it in mind if it happens again. Thanks!
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"Comment showing on "Webcomic Statistics" page but not on page itself", 18th Sep 2017, 8:03 AM #18
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Long title says it all...on my Pg 182 I replied to Serpy's comment, which I can see in my Webcomic stats page, but it doesn't show on Pg 182 itself. Weird bug maybe? User error?

Merged Doublepost:

Just re-replied, and the comment not only posted but then suddenly the hidden/ghost comment appeared. As if I needed to comment again to "shake out" the old comment. Weird. I deleted the duplicate.
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Result in thread: Serpents of Old
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16th Sep 2017, 5:48 PM #19
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Can't wait for the update :D
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10th Sep 2017, 8:57 PM #20
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Alright, last one!

Goodbye Perdu

As I was starting to write this critique from the beginning, I couldn't exactly be sure the name of your title based on the banner alone. It's so small, and with the collage thing going on, I couldn't be sure. I'd recommend making it like the character to the left side of the banner: bordered in black and bigger so it stands out. Speaking of the character to the left, I feel like maybe you picked a not-so-strong image to use? I look at the background collage images and can tell you definitely know how to draw (hands, animals, faces, perspective shots, coloring) but the character you chose for the banner is a bit awkward. The eyes are close together and the hand is disproportionately small, so it makes you appear to have some anatomy issues. I know this may seem hypocritical to previous posts, but I would recommend you put your best art in the banner. Not best from your overall art portfolio, but best within the style and effort level of your comic as to not mislead the potential reader (showing 200% effort art when the comic is done at 80%) but give yourself the BEST advertisement possible.

Your avatar is in the same style though, and drawn well, so that's why I made the conclusion that maybe you didn't pick the BEST character image you have.

Clicking on it, the site is somewhat customized, which is good. Not sure how I feel about it all being left aligned, but I'm not horribly opposed. Definitely not a fan of the all lower case title though. You capitalize it in the banner and it's capitalized on your webpage tab title, so why not on the site itself? If you want to go all lower case, I'd choose a more unique/not academic looking font so it's suggests a purposeful choice, as well as make it consistently lowercase throughout (such as your banner). One last thing on titles--I think people underestimate the benefits of a custom font/unique title image. Once you design a title font, you can build recognition, set a tone, etc. Using Arial/Times New Roman/Calibri is not going to make even the most unique names/titles memorable.

The most recent page looks very good! I'll go to page 1.

As mentioned previously, I'd recommend a cover page. Something to set the scene, make the comic seem well thought out/complete, etc. There are lots of benefits to a cover page, and this is where people will expect that 200% effort level art and not get disappointed when it drops off on further pages.

Comic Sans for a font...definitely a no-no for the comic making community. But it looks like you've fixed it in recent pages, so that's good. Maybe if you have the time, go back and fix the font. Comic Sans is really a bad turn off for a lot of people.

Seeing the art on these first pages, it seems to have that *almost* there feel in terms of art quality. Like you challenge yourself with perspectives, backgrounds, paneling, etc. but it isn't perfectly executed so it just looks a bit off. I personally feel like I'm in that boat too art wise, so this may not be the most perfect advice, but I wouldn't necessarily recommend going back and redoing/fixing older pages. When people have drastically different art qualities, I'd recommend a revamp in earlier pages so you don't ruin that first impression. But I can't imagine this art needing to get a TON better in order to keep a reader's interest, and I certainly don't think it's detracting from your comic. So the benefit of redoing earlier pages probably doesn't outweigh the effort you'd need.

Yikes, these illegible word bubbles just make me want to skip the story aspect (when you use the really tiny font on page 8). Definitely another vote for redoing the font on earlier pages.

On page 9, it says "Purdu" not "Perdu" as the title suggests? Weird. Ok, that may be explained later.

More tiny font jammed into large word balloons, more internal ramblings that I'm not really interested in...but I feel like your pictures say enough. Internal dialogue really isn't necessary in webcomics the way it is in text-only stories. You can portray a lot in a picture, and your art is just fine, so use it!

Hm, I'm hitting a wall of character sheets. I know a lot of people put extras in their archive, but I'd recommend instead you make a special, separate page for that stuff. It's really disruptive to binge reading a story, I just click through it and to me it suggest you might not be a consistent updater. Too many filler pages and I'm going to think I'll never hear the full story and can't rely on you to deliver content. That may be a wrong conclusion, but it's the honest conclusion I make.

Ahhhhh really long word bubbles O.O There is just so much text, I honestly would probably stop reading at this point. Actually, I kinda did pages ago. But again, I'll say this---your art is telling a lot of the story on its own. Yes, I'm missing details because I'm not reading it, but I know generally what is going on.

As this is a first impression critique, I'm gonna stop there. I wanted to enjoy this comic, I wanted to get interested (maybe you just caught me in a good mood?) but there were too many things that just went against it. None of which is art related though, which is a good thing! Art is time consuming. Hard to fix. But writing is easy to fix. For comics, keep in mind that most of the storytelling is with the art. Do you need an inner dialogue to tell the reader she's afraid of the skeleton dogs? No, your expressive faces do that for you! So when you're writing for a webcomic, I'd recommend trimming down. Say what you need to say in the fewest words possible. Sometimes, that's no words because the pictures do it for you. That will help you with the long, wordy, intimidating bubbles. For example, when we first meet the detective in that large panel on page 12, you say A LOT. But I would trim that down to this:

Large exclamation word bubble: "Don't move!"
Another bubble, normal size: "I'm Detective Vidocq. You've witnessed an anomaly."
Final bubble: "You need to come with me."

By breaking up the words into multiple bubbles, it makes the reader digest it better. The first exclamation bubble is for impact. The second one is just to get the necessary info out there. The last one is for a mood setting impact--you need to come with me.

That's the best advice I can give you to fix your first impression. You have a lot of skill that is being overshadowed by technical issues. Totally fixable though, and your archive isn't too big yet! Good luck!
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