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11th Feb 2018, 5:26 PM #1
Saeriellyn

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Posts: 53
Registration date: 6th Feb 2015
Location: Florida
Miaubol:Image


I’m going to use this from now on whenever I’m accused of excessive verbosity. Just doing my part in the rebellion.
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11th Feb 2018, 3:36 PM #2
Saeriellyn

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Registration date: 6th Feb 2015
Location: Florida
This is a tough place for any creator, the desire for validation, for the assurance that somebody out there appreciates your work. It's hard to get, and I'm going to be old and curmudgeonly and blame smartphones and facebook.

Warning: VAST GENERALIZATION AHEAD.

When I started posting my artwork online, back in the dark ages of elfwood.com, commenting was a huge thing. They were frequent and generous. I don't have any numbers to reference, but I am absolutely certain that the ratio of pageviews/comments was far, far more proportionate than it is now. I was on that site for about a decade, and it was the very early days of smartphone rollout. As tiny pocket computers with impossible-to-type screen keyboards became more and more ubiquitous, the number of people who bothered to comment on anything dropped exponentially. I can't blame them. Typing on a phone is a pain in the butt, and so participation dropped, weeding out all those except the fossilized users still using actual computers and those who really, really had something they wanted to say. It was a very gradual slide, but something I noticed and discussed with contemporaries.

That was the first wave. Then came facebook and its "like" button.

One megalithic site, in the course of a few years, transformed our cultural consciousness about the way we engage with online material (among other things). You like an image? Want to thank the artist? Just click the like. No need to spend any time composing a coherent remark. You don't have time for that anyway. I do not think it's an accident that deviantArt rolled out its "favorites" button shortly after FB became a cultural phenomenon, and I watched the same thing happen there that had happened at elfwood - a plummeting in comments, critique, and true engagement in favor of an avalanche of "favorites". It's quick and easy. And of course, it's not unpleasant. If somebody likes something enough to fave or like it, that's mildly gratifying to me as an artist. I don't dislike them. But I do miss the days when there was more back-and-forth connection between me and my viewers, a sense of fan community.

The problem with the system is that it creates a certain psychological distance between a creator and the audience. The internet is a visual playground, filled with images that are so easy to view and download that many in the general public mistakenly believe that once something is posted online it is no longer copyright-protected. We can browse artwork so effortlessly that it has become a cheap consumable. And cheap consumables, like processed food, are not made by people (in our perceptions). They are made by factories. Would you write a comment on ConAgra's website telling them what a great job they do on your breakfast cereal?

It has become very easy to ignore the fact that someone poured their skill and time and passion into the images before our eyes. I saw some jerk on DevArt once leave a rant on his front page telling artists to stop thanking him for faving their work. It annoyed him. All he wanted was to collect his favorite images in a convenient, one-click process, without even having to acknowledge that there was a human being involved in their creation. He didn't even want their gratitude. He just wanted to ignore them.

Where am I going with this novel? Only this: to point out the reason it is mostly other artists who comment on comics. You are fighting a consumer culture mindset, and artists are the ones who understand what your work takes out of you. In some ways, it can be seen as an improvement - one thoughtful comment is worth about twenty comments that are just some variant of "wow! cool! love this!" etc. (Not that those are bad by any means; they're about one step up from the like button). To give you an idea of “good” engagement, I get an average of 145 visitors a day, and 5-8 comments on each page. Maybe half a dozen "regulars", and I adore them. If they are fellow artists whose work I follow, I try to reciprocate (this is tough, because my tastes in comics are very limited, and I sometimes feel bad that I just can't get into the work of someone who has faithfully engaged with my comic).

Even wildly popular comics on this site have vastly varying rates of commenting. And the most popular do not ever beg for comments, though now and then you might see an author ask a question. That can backfire, though. Sometimes I see a page like that which still has no comments, and it makes me feel really wretched for that creator, because it looks a little...pathetic. So you must factor that in before you deliberately ask for comments. If you ask, and don't get, that's even worse than not getting in the first place.

Ultimately, you have to be creating because you are driven, not for whether or not anybody else gives you feedback. You won't maintain any momentum otherwise.
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14th Dec 2017, 2:47 PM #3
Saeriellyn

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Location: Florida
Robotwin.com:I agree too. I nominate Travis to make a list of events.



Sorry if I seemed too cavalier about it. I agree it would be a big deal for a small time artist to have go to court and pay damages and fines. But fan artists still aren't thieves and it's not right to treat them that way.

Okay, to drive home the stakes:


from https://www.lib.purdue.edu/uco/CopyrightBasics/penalties.html

Why should a fan artist go to freakin' jail? If fan artists are going to jail, something is really extremely wrong with the law and the culture here. But I think this applies more to counterfeiting, not fan art. Fan art seems more in the grey area of "fair use" to me. But I do implore determined fan artists to proceed with caution, make your fan art as "transformative" as you can.

https://www.copyright.gov/fair-use/more-info.html


I didn't mean to sound accusatory! I just want to make sure anybody reading knew that paying a few fines doesn't necessarily equate to a few bucks and you're scot-free.

And I agree wholeheartedly about your take on fanart. My entire comic is a fanwork, and I can't sell it, have a patreon on it, or profit from it in any way, and it stinks. But it's a labor of love, and I'd rather continue it than be shut down by the copyright holder. Even so, should they one day decide to defend their copyright, I would have no choice but to take it all down or risk the above penalties.

It also sucks the way big corporations can lobby to have copyright laws changed continuously. You can thank Disney for the fact that anything as far back as Steamboat Mickey is not already in public domain. :(
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13th Dec 2017, 10:36 PM #4
Saeriellyn

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Location: Florida
Whether fan art is "ok" might depend on the judge & jury you get if you're taken to court. If you lose in court, they just call it "infringement" and have you pay up some damages, and leave it at that.


This is a pretty big deal, however, when you consider that if the court chooses to fine you, that fine is something like $25,000. Per infraction. That isn’t something to be cavalier about.

It really sucks for those who follow the rules when we see artists raking in cash by painting portraits of Disney princesses or Spider-Man and somehow getting away with it, while the company goes after some random daycare who painted a Mickey Mouse mural on the wall. But it’s not worth the gamble if you get caught.
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20th Nov 2017, 12:47 PM #5
Saeriellyn

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joeyballast:Fanart for Saeriellyn.

Check out The Book of Three!

Image



OHHHMIGOD JOEY!!!! I would like this a hundred million times. Gorgeous, thank you!
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25th Sep 2017, 2:40 PM #6
Saeriellyn

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Being guilty of adapting a work that is NOT in the public domain, I've given this a lot of thought for when I finish The Book of Three and have learned enough about this process to do something I can actually profit from.

Princess and the Goblin has actually been top of my list for a while, too. :) I've also considered Jungle Book, for the reason somebody else stated, except I think I'd be bored by the lack of female characters. Also I'd rather draw people than animals.

I'd love to do a couple of the Francis H. Burnett books. Both Secret Garden and A Little Princess would make great graphic works.

Anne of Green Gables would also be fun.

I would say Peter Pan, but Renae de Liz is already doing that and geez, who can compete.

Classic fairy tales have been done a lot and so has Greek mythology, but there's plenty of other cultural folk tales and mythologies to be played with out there. Given my current project, I will probably consider taking a crack at the Welsh Mabinogion at some point.
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10th Sep 2017, 12:19 PM #7
Saeriellyn

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Location: Florida
Oh, that is a neat site! Book marking that one.

Geez, she's moving so much further west than was predicted. That's not a bad thing for us, but I'm going to be just a little bit pissed if we spent this last week of panic, mayhem, hype, and blowing our budget on water and batteries, for nothing.

It's kind of surreal, you all. I'm up near Orlando and right now it's just drizzling rain. No lightning and zero wind. You would never know she's out there. We've got our "panic room" set up in case of tornadoes tonight, but at this point it's not going to be nearly as bad as it looked two days ago. Not for us, anyway.

The bullshit forecast panics people too early and in all the wrong ways. I had friends pick up and scatter to the west coast because all the early models showed it going up the east or middle of the state. Now they're stuck in Tampa about to get slammed. Everyone here was ready like two days ago because the media hype made us feel like disaster was imminent, and now we've been sitting here with our boarded up windows and booze for 48 hours, literally bored and wishing the damn thing would just get here already and be over with.
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4th Sep 2017, 5:21 AM #8
Saeriellyn

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It's been a long time since I posted here. Very pleased with how this page came out, so I'm sharing. :)

Geez, I wanna cry when I think of what Disney did to these characters. >:(

Image: http://s26.postimg.org/41yzimvtl/BOT12.1.jpg
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Result in thread: Draw them your way
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2nd Aug 2017, 6:50 PM #9
Saeriellyn

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Bolderousness:

You ever see those forum posts you try to like, but then realize you already liked it? I think I've done that two times with your post.


Hahahaha I do that all the time.

Caught up on the other two! Woot. Apparently I am in a minority; I LIKE drawing kids. I'm good at cute and pretty. Monsters not so much.

Image: http://s19.postimg.org/o1kxynkir/comicfuryheadshots2low.jpg
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Result in thread: Draw them your way
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1st Aug 2017, 9:32 PM #10
Saeriellyn

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Oh man this is so fun! I'm bummed I missed the first few...will try to go back and catch up.

Image: http://s2.postimg.org/7sllphnsp/comicfuryheadshots1.jpg
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Result in thread: How serious are you?
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1st Aug 2017, 4:20 PM #11
Saeriellyn

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Location: Florida
What Peter said, almost.

I can't profit from the current comic because copyrights, but it's a hobby I take very seriously, because the story I'm visualizing is one I'm so passionate about. I do care about subs, but I care more about active readership; people who take the time to interact in some way. It's amazing to get, say, 154 individual reader counts in a day, but very discouraging when only four of them comment. I try not to take it personally, realizing that a lot of people feel like they just don't have anything useful to say or are on their phones where typing is a pain - but I can say that when I DO get into good fan discussion it motivates me like nothing else. I become incredibly productive because I am seeking that next "high", and if it doesn't come I'm like an addict in withdrawal. lol But even so, I'll keep going, because it's worth it to me.

Go professional? Maybe. Not with this story, but this has been a learning process, and by the time I'm done, I feel like I'll have grown enough to tackle a different one, something I could actually market and sell. But my time is limited, and given the choice between working on something else I could sell and continuing my work on Prydain - if I could only pick one, I'd stick with my hobby. It's that serious. (And of course, I rely on the fact that we're a single-income family and can spare that kind of time in the first place.)
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Result in thread: Slow comic pacing?
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1st Aug 2017, 3:53 PM #12
Saeriellyn

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khkddn:People binging your archive probably won't notice slow pacing as much as people who read the updates as they come out.

Readers who are all caught up with your comic might be less inclined to rate or comment if there is not enough noteworthy content on the page. They might stop checking every single update and instead only check your comic after a couple months worth of updates are up. Which isn't bad, just a different way of reading.



This, in my experience, is the crux of the matter. I've had a reader get a little impatient with pacing at one point, but it seemed to be due more to my slowing down to one page a week after a long stretch of twice-weekly updates, plus, perhaps, a misunderstanding of what the story was actually about (they wanted more sword-and-sorcery action, and I persist in concentrating on character development and relationships - but then, I have the luxury that I'm adapting an existing book and most of my readers already know the story, so they aren't breathlessly awaiting the next big event; they're just enjoying seeing it come to life. I sometimes forget that I have a few fans who have no idea where the story is going and thus are more likely to chafe at perceived lack of progression...I feel for them, and I hate to lose any readers over it, but ultimately I'm telling this story the way I think it should be told at a gut level).

I do instinctively feel that each page should sort of stand alone as much as possible - each one serving as its own little story-within-a-story, if that makes sense. If characters are conversing, and there's a witty punchline, or a setup for a big reveal, or a cliffhanger line, or a big surprise declaration - those become my page punctuation, and I'll break up the rest of it to fit into those parameters. Sometimes I add more space to a page just to do that effectively, though it took me a long time to give up on the OCD notion that every page had to be the same size in case I wanted to print a book one day. We have the flexibility with webcomics so we might as well use it. I find that if I follow this rule, my pacing stays...consistent, at least. Some will like it and some won't, and that's fine.
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28th Jul 2017, 2:58 PM #13
Saeriellyn

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Man I'm so ready for some company to give Wacom some legit competition. And not just for their crazy price points either. Reading reviews on their new tech (I covet the mobile pro)leads me to believe they are getting sloppy, themselves, and I'm sure it's due to the fact that they ride on the strength of their brand alone. There really are no better options, so we are stuck putting up with annoying buggy things in $2k machines, assuming we can afford them in the first place. Unacceptable.

I tried a much-lauded Surface Pro from a Black Friday sale and had a similar experience. Returned it. Once you work on a Cintiq there is no going back. I'm still curious about the iPad Pro, but until Smith Micro makes an iOS app for Clip Studio, I don't think I could use it for much more than roughs and layouts. Can't justify the price for that. :/
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9th Jul 2017, 11:02 AM #14
Saeriellyn

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Photobucket sucks anyway. Who has time to sit through a damn half-hour of page loading with every click, thanks to all their stupid blinky ads and plug-ins? I'm glad they're making themselves obsolete; I hope it causes a mass exodus from their horrible site.
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17th Apr 2017, 1:18 PM #15
Saeriellyn

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Location: Florida
Hm...so what happens if nothing happens?

Do we get to start just posting them in here? *shifty eyes*

I'm so impatient. lol
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Result in thread: Joeyballast's art trade
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24th Mar 2017, 9:56 PM #16
Saeriellyn

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Location: Florida
Oh man Joey that's fantastic! I can't believe you did a whole group shot! Love seeing them in your style...especially Gurgi, and Eilonwy's hand holding the bauble.
Dang those fluid lines of yours are just gorgeous. You draw like an animator...beautiful! Can I share this on my social media?
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Result in thread: Joeyballast's art trade
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14th Mar 2017, 11:08 AM #17
Saeriellyn

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D'awwww! It's "cool" Cato! <3 <3

And....actually, no, I procrastinated everything until the last minute! But that was for stuff I really didn't want to do.
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Result in thread: Joeyballast's art trade
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13th Mar 2017, 9:31 PM #18
Saeriellyn

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I know I'm being a goody-two-shoes overachiever for posting this already, but I had free time today and if I didn't go ahead and do it I'd forget about it.

I have a soft spot for Tanner. He reminds me of those stoner guys in high school who spent all lunch hour playing hacky sack in the parking lot. It looked pretty much like the most physical exertion they would ever willingly undertake.


[img]
Image: http://s19.postimg.org/rwrkh4vqb/tanner.jpg
free jpeg images[/img]
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Result in thread: Joeyballast's art trade
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13th Mar 2017, 2:01 PM #19
Saeriellyn

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Location: Florida
I'm up for it! Pick whoever you want from mine, you know 'em all.

I've already done Cato and Kyler seems too obvious so I will go browse...

ETA: Just realized I'm the fifth responder and you only put spaces for four. But I'll do one anyway whether you want to trade or not. :)
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24th Feb 2017, 6:24 PM #20
Saeriellyn

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Location: Florida
I'll bite. Never done any exchanges before and I need a creative stretch.

Submitting The Book of Three. It has a V flag but you'd have to be super squeamish. I use it only b/c it's an adaptation of a children's book so I don't want any mad parents on my case.

I'm okay with with all flags except S! But family-friendly would be my preference.
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