I knew I'd answered this before somewhere... and found a link to the CF thread. Not original art alas but it's the same story rebooted. I might do the vampire bat guy one day, too.
18 Aug 2014:My first comics were horror pieces with mummies inside a pyramid killing explorers, and a vampire bat guy who flapped around lusting for blood. Thankfully they're lost in the mists of time. OR ARE THEY?!
1. Make character and location models in SketchUp, much fun, takes time, but once made they can be re-used and changed, I'm always tinkering with them to make things look better. It's like sculpting, or making clay pots, super therapeutic.
◄— 3D models
2. I have outlines written for each comic, with snippets of dialogue, which may get tweaked at this stage. I'm not passing scripts on to artists, so no need for full-blown scripts.
3. Take .jpg snapshots from various angles, each of these becomes a comic panel.
4. Edit snapshots in Paint.NET, adding text, balloons, effects on separate layers.
5. Save .pdn file, in case it has to be edited later if/when any dialogue errors are spotted, also save as flattened .jpg
6. Edit html file which displays all the edited .jpg panels together in my browser, forming a comic page. A real time-saver, I don't put them together, my browser does this for me.
7. Snapshot the comic page for uploading, there's a browser extension called Abduction! that saves the whole page as .jpg which is another time-saver.
8. Upload comic page, and watch as no one even looks at it.
Even 2-3 months since the last post wouldn't strike me as being particularly old. If something's still relevant, and related to what's been said before in the thread, what's the harm in bringing the thread up again?
Problem is, when you have other story ideas constantly bouncing about in your head demanding attention, not letting them out can be frustrating -- and might well distract you from your primary comic no matter how hard you try not to listen to them.
Consider giving them something like one day a week each -- or however they might fit into your existing comic-making schedule -- and see if planning them out (if you haven't already) and starting them off lets some pressure out of your noggin, to the benefit of your primary comic.
If it doesn't work out you can always put them on hold and try to ignore the voices again.