Product Placement:Congrats. Make sure they town down the rate of new people acquiring Spiderpowers. It's almost starting to look like a communicable disease.
Mmmm well if they didn't do that there'd be no Spider-Gwen and I wouldn't be drawing her now so I'm gonna go wiiiiith... no :D
Also in comics those are all alternate universes or timelines and moments like that happen during multi-verse events like Spider-Verse(<3) and the upcoming Spider-Geddon(:D), in the main universe it's just Peter + Miles, who migrated from the Ultimate universe.
EDIT: NO I’M WRONG lol of course there’s Jessica Drew, Anya Corazon, Cindy Moon and Ben Reilly in 616 as well /D Excluding Venom(s) here. But yea I just really like em all, and all the crazy alternate universe ones
dougwarner59:It was bound to happen; your artwork is so amazing that someone had to notice sooner or later. Anyways congrats.
Thanks! But, to be clear - I wasn't just "discovered" out of the blue. I've been drawing comics (other than my webcomic) full time for 2+ years and have even done a couple short stories for Marvel before, so I already had a contract with them. I've traveled to the other side of the world to make editors/writers/everyone look at my work and constantly producing new stuff to stay on the radar, so none of this is just waiting for someone to notice you :D
This project is definitely the most high profile gig I've had so far, but I've been noticed a'plenty already :D
keltyzoid!:the fuck do you mean "new" favorite? she's been *the* favorite since Civil War Choosing Sides
back when I bought this comic, I thought the Power Pack story had a webcomic-y aesthetic, and I wasn't quite sure why. Now I know why :)
It was one of my favorite Choosing Sides story. Very colorful, and it's fun to see slightly older versions of those kids after so many years. (shame Alex and Franklin were in space though, because you only got to draw three of the four/five kids)
Glad you liked it! Dunno what "webcomic-y aesthetic" means tho, but fyi I'm not a colorist, all I do are the lines, so the colorful-ness was thanks to Megan Wilson x) And the story was by John Allison, of Bad Machinery and Giant Days!
Btw for the newer kids hi I'm Rosi aka toherrys and I go here sometimes and also will art for money $$$
haha ha haha
Somehow Marvel thought they'd call me to draw the next arc of Spider-Gwen. So the past few weeks I've been drawing very acrobatic comics and occasionally bursting into spontaneous incredulous laughter because WHAT IS HAPPENING
Someone once put it well - your "art style" is basically a shorthand you develop over time
Meaning: you know how eg journalists may develop a shorthand code for words so they can write faster? Or how you start using abbreviations or nicknames and such yourself if you talk about a specific thing a lot? Your art style develops the same way, through repetition and practice, as you come up with shortcuts for things you've drawn a thousand times. That's why people usually recommend you practice drawing realistically before trying to engineer a cartoony style of your own.
phoenixjklin:The only thing I can imagine to help change my artstyle is trying out drawing differently, looking up art of what I'd want mine to look like (from an inspiration point of view, not imitation), but that is obviously really vague and with no direct instructions at all.
This is essentially what I've been doing. Or I'd face a problem in drawing where I'm like "ok I need a convenient way of doing this" and see how others have drawn it, or pick up little tricks and ideas while reading comics (I have folders full of references like this), stuff like "ooh that's a nice way to suggest tree bark" or "what a cool subtle way to suggest facial features".
And I mean I still swing from "needs more realism" to "needs more exaggeration" with every other drawing :p
So yea there's never a shortcut, it's a learning process. Trial and error. For years. And years.
Being a freelance artist means there is no "place" where you can go. You are it. You want work you send your portfolio, as in examples of what you can do, to possible employers or clients. Post info on your work and your prices on whatever sites you may be on. And if you don't want to get scammed, ask payment beforehand.
That being said I have heard there's some site where you can put up a profile or something if you do art commissions, but don't know what that site is.
Line exercises are great, I should do them more often. These days I only do them after I've gotten frustrated over shitty lines >_>;
Other than lines I do studies of anatomy, architecture, plants, animals, etc.
Also I study panel layouts by deconstructing my fav comic creators' pages and trying to recreate their layouts in my own pages.
Another fun thing to do is pause a film or tv series and redraw the frame layout. You learn cool angles and composition that way.
For warm ups though my recent favorite is Quickposes, aka gesture drawing. You spend a minute or less on each drawing, so you teach your eyes and hands to find the essentials fast. You learn natural poses and anatomy really efficiently. And that site is so great because you don't have to go looking for the ref pictures yourself.
I've wanted to draw comics of some scenes from The Lies of Locke Lamora for some years now, it just seems impossible to find the time for it these days.
I just love the book so much and with the lack of other media for it like a TV series or game or whatever I want to visually bring it to life myself ~_~ I'd love to draw the entire book if it wouldn't take like 10 years. I'll just wait for Scott Lynch himself to get me to draw it for real /cough