Location:Ol' Lynchy, a couple feet above the ground.
On most days, we're just average people. But on some days...it's good to be the king. (Or queen.) To have ultimate power under your control. To be a godlike figure. Some may say that you are unrealistic, that you are a perfect being. Who cares? They're just complaining because they haven't tasted the strength you have! To have the power in your hands, to create or destroy a city overnight. Yes, that is the feeling of pure power.
...Too bad you've got to share it with seven others.
Well, we can fix that.
Time to duke it out!
FIRST BLOCK Match One: Erzsebet versus Sadha! Battlefield: Dumpsville. (A LooeyQ location.)
Match Two: Diosa versus Hunter! Battlefield: The combatants have a choice between Ollie Park (LooeyQ) and Mt Etna. (FPB.)
SECOND BLOCK Match Three: Mad Dog&Spot versus Thalia! Battlefield: Generic Forest.
Match Four: Beryl versus Huey! Battlefield: Thrashed City. (A Deo location.)
WHO GOES FIRST/ANY RULES/GOT A BETTER LOCATION IN MIND?
I'll allow for some time for the players to decide any rules they want to apply to their fight, along with whether they have a preference for going first or second, and if they want to fight somewhere else not given. After 12 hours (that's 10 AM, Sunday PST), I'll do a coinflip for anyone undecided and we begin with what we've got.
i feel some epic battles will be born here.... i'm ready!
My comic is set on a world that was devastated after a Supra-human world war, so there are some special things for you to know.
Here are the specs of the thrashed city(map).
It's very spacious with lots of places to hide and make ambushes.
The buildings that are still standing are very high, so you can use it to make air attacks or sniper shots.
The only one that can't be brought down is "the Beacon".
It was "enchanted" by the most powerful heroes in order to withstand the most powerful rampages from the most powerful Supra-humans(aka. a pissed reality warper).
They are also very unstable, one good shot can bring one building down, and with luck can create a domino effect on the remaining ones.
Some of the sewer lines are still open, adding more strategy options.
Should you need some health, there is just ONE health kit on the Beacon. but the entrance to the beacon itself is from the very top of the building. It also contains ONE universal energy pod used to power up guns, but it last for TWO shots.
This are optional specs, supposing centcomm or ranger approves.
You might want to be careful where you step. there are bombs that didn't explode when the war got this city. they may not hurt your character, but they could bring down the buildings.
Beware the falling debris. too much battle in the same place can bring some parts of the already damaged buildings down.
In this place were some of the most fierce battles of the whole war. so there are some nifty things lying around, like weapons - really powerful ones, after all they were designed to subdue and kill Supra-humans, the problem is that they need an energy source to work....
Avatars of elemental forces are known to appear from time to time. they are more annoying that anything, but can be used as distractions because although they are mindless and dumb, they pack a punch.
Sadha:First things first, before every match, I'd like to have a minute or so, so my crew here can get away to a safe spot away. Wouldn't want them to mess up the fight. Though this would be entirely depending on whether the one I'll be fighting wants or not. This would not count as a move for either anyway, I'm not in the mood to meddle in the whole "who goes first" thing and get disqualified before starting.
And on something I want to make clear: Do NOT hold back against me. I can take a pounding, and while I have been told I shouldn't kill others, I don't care what happens to me.
And on my first match here, I'll be giving first move to this... Ersorbet guy?
Beta:No, it's "Erzsebet". Apparently, and according to this, she's weak to Iron.
About Mt. Etna, because I haven't featured that location in my comic yet:
Hephaestus's humongous, dimly-lit factory set within a volcano. Automated assembly lines, burly cyclopses in worker jumpsuits and hard hats operating heavy machinery, machines cranking out lightning bolts, conveyer belts, vats of magma, cranes, and piles of spare parts for giant robots/doomsday devices/mundane appliances. The assumption that its workers "are not wusses and can handle themselves" leads to it being less safe than your average industrial building.