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""RPG in Hangouts" interest post (get a raging nerd-on!)", 15th Jul 2017, 3:02 AM #1
biffboff

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Posts: 3419
Registration date: 13th Jan 2012
Location: Canada

Inspired by the PC game Darker Dungeon and a number of
rules-lite RPGs, After Dark is set in a low fantasy semi-medieval
version of our world.
It's grim, it's dark, it's full of mind (and body)
bending horror and... it'll probably be a laugh-riot.
But your character will still die horribly.
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Magic, miracles and monsters are rare in civilization so
adventurers (rogues, free-booters, sell-swords and the
perpetually unemployable) seek out the dark, forgotten places
of the world to fulfill their needs (Treasure, Wonder, Danger
and Sensation <anything that tantilizes the five senses>).

Unlike traditional RPGs (D&D, for example), After Dark is
primarily a game of words rather than numbers and modifiers.
Your Adventurers are defined by Traits which indicate what
they are good at. Given a finite number of Traits, think how
you might describe a fictional character like Conan, Indiana
Jones or Sinbad the Sailor.
You will have Signature Equiptment that are also Traits.
You will find unusual items that may have sorcerous Traits
beyond the norm AND you will have a great degree of freedom
in what they can do.

Traits are words, not numbers. The scope of their ability
lies in the description of what they can do, not a Modifier of
how well they can do it. Magic is dangerous and mysterious; it
will turn on you with the roll of the dice.

Each Trait comes with Advantage; you can, if you choose to,
add a third die to a roll but you risk Exhausting that Trait
(losing the Advantage die) until you Rest. This means that
Advantage is a Player controlled resource; not a reward or
cookie doled out by GM fiat.

After Dark is very much a game that can be won. Each
session must be completed in two hours. The GM has a finite
number of Challenges to be over-come in that time or your
quest will fail. But a failed quest is not a total loss.

Adventurers are driven by Motivations (aquiring Treasure,
experiencing a sense of Wonder, courting unnecessary Danger,
and experiencing new Sensations). You can fill up to two of
these Motivations per adventure to gain new Traits for the
next quest.

Adventuring is not a life for the timid or weak. You can't
run back to town every time you get a boo-boo. Fear, Paranoia
and Hopelessness are types of Harm you will suffer. Fatigue
(physical) and Stress (mental/emotional) Conditions will
increase, making you more vulnerable to Harm. You may lose an
arm, an eye, your life or your sanity.

A max of four players is my comfort limit but this is a game
that easily accomadates a changing roster of players. New
Adventurers can easily keep up with old grissled ones because
there are no escalating numbers to leave you behind in the
dust. So you can play once, play every few sessions, or play
every session with a new character until you find one you
really like. There is an alternate Death rule where-by you
can suffer permanent Harm instead (a missing body part or a
phobia) so that you can keep playing a favorite character.
Every scar tells a story...

Some of you may be concerned that I'm biffboff. Well...
FUCK YOU!
I kid, I kid! Those who've gamed with me can confirm this:
the RPG circle is sacred. We game to have fun. If it's not
fun for you, we can have an open, honest conversation about
it. Worst case scenario: it's just not your thing. And that's
cool. No harm, no foul.
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15th Jul 2017, 3:13 AM #2
keltyzoid!
Unless something better's on TV!
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Posts: 5220
Registration date: 13th Feb 2015
Location: heck
if you're DM there's no way i'm passing this up

count me in
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15th Jul 2017, 3:23 AM #3
Babble_ON
Han Solong
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Posts: 1940
Registration date: 17th Feb 2013
This sounds like the bee's tits.

I'm definitely in.

And a testimonial from someone who's gamed a bit with Biffboff, newcomers:This is gonna be a helluva time and Biffboff knows his shit. So don't hesitate to get your toes wet.
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19th Jul 2017, 12:21 AM #4
Cooke
it's pronounced "Kooky"
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Posts: 1087
Registration date: 4th Sep 2016
Location: Ireland
How's this work? Is it via Skype, Google hangouts? I'm across the ocean but I don't mind a late night here or there. I'm interested is what I'm sayin'. I've never played RPGs before.
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19th Jul 2017, 1:21 AM #5
Babble_ON
Han Solong
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Posts: 1940
Registration date: 17th Feb 2013
We do them over Google Hangouts usually (or at least we did with the Star Wars one.)

This is the RPG to start with my man
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19th Jul 2017, 1:50 AM #6
biffboff

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Registration date: 13th Jan 2012
Location: Canada
Yeah, Hangouts is usually the most convenient (I rue the day I installed Skype; OOOOO - so much ruing!). Video need not be on. I'll have it on as long as possible but it tends to over-heat my system in the summer. A decent microphone is handy - it's a game of words so you have to be heard.

Very rules-light. 3 standard (6-sided) dice, piece of paper for your character, some tokens (pennies, bottle caps, 1-day Sobriety chips, etc) to mark your character's Harm taken and Traits Exhausted (they change fairly often but use pencil and eraser if you want).

Basically, you tell me what your character does (and your intent, if it isn't clear), and I'll tell you what happens or if you need to make a roll to see what happens.

For example, you say "I want to examine the statue closer".

"Okay, it's a finely carved stone statue of a cowled figure, arms upraised in supplication or prayer. The base is a plain square pedestal about 2 feet high. No writing or unusual markings - that you can see...".

"No fine seams, cracks or hidden compartments?"

"Does that mean that you're gonna touch the statue? Run your hands over it?"

"Uhm..."


I'm writing up a simple rule book now. Just a half dozen pages of the basics. It cuts through a lot of the tedious bullshit that I used to revel and wallow in way "back in the day".

But I was so much older then, I'm younger than that now.

E: also, Fri/Sat evenings tend to work best for most but I'd consider other times. I'm Eastern Daylight EDT (which is currently GMT -4 I believe). I hope to just jump into it this weekend and can run a game for as few as two players. Loose, fun, no worries. If it all goes to Hell - all the more fun, I sez! Enjoy the ride.
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26th Jul 2017, 1:23 AM #7
Babble_ON
Han Solong
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Posts: 1940
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Kelty and I were a couple of scumbags doing rat-duty for a popular tavern's cellar.

I strangled the innkeeper's wife out of kindness and almost got murdered by a crazed tree bitch.

Kelty summoned an ancient Egyptian cat spirit to fight John Carpenter's The Fucking Rat King.


10/10 - IGN
"Fuck this mess"
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26th Jul 2017, 2:43 AM #8
keltyzoid!
Unless something better's on TV!
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Edson and Gristle, through dumb luck and in a blind panic half the time, managed to defeat a fetishy Tree Woman and her army of mutant rats not with might or wits, but with just a bunch of random garbage they found on the floor.

you'd think with the amount of times they tried to set things on fire, that would've been what did it, but no, Edson throwing nails at a tree was the finisher.

and Gristle accidentally summoning literally Nyarlothatep was pretty cool too. what a great pair of idiots.
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29th Jul 2017, 10:19 PM #9
Babble_ON
Han Solong
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Posts: 1940
Registration date: 17th Feb 2013
The time is here again. Tomorrow we're doing another 2 hour session at 9:00PM Eastern Time US.

Hosted by CF's fallen angel, Biffboff.

The system's real easy to learn, and character creation can be done in like 10 minutes.

I don't wanna overload ol' Biff, but I'd love to have an extra person or two in the mix so Biff doesn't feel like he's chaperoning date night.

So if anybody's interested give us a holler.
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29th Jul 2017, 11:48 PM #10
Cooke
it's pronounced "Kooky"
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Location: Ireland
I got hangouts working. As long as you don't mind a shitty mic, I'm in.
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30th Jul 2017, 12:37 AM #11
Babble_ON
Han Solong
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Hell yeah, I'll PM you the PDF of the rules and stuff (6ish pages) and I'll let Biff know.

Thinking we can start a lil early and walk you through character creation if you haven't already.
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30th Jul 2017, 12:42 AM #12
Cooke
it's pronounced "Kooky"
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Location: Ireland
Sounds like a plan.
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31st Jul 2017, 3:36 AM #13
keltyzoid!
Unless something better's on TV!
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In the first part of this new dungeon, Edson fucks up a lot and Gristle is just so very disappointed in him.
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6th Aug 2017, 3:53 AM #14
Cooke
it's pronounced "Kooky"
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Location: Ireland
The adventurerers bravely exit the dungeon, laden in gold. Two of them have seen the darker side of lust, (yes tentacles were involved) the other angrily broke a mirror!

@biffboff @Babble_On @Keltyzoid: This was fun. Thanks for having me.
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6th Aug 2017, 3:55 AM #15
Babble_ON
Han Solong
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You're a great addition, man!

I hope to see you there next week for more thrilling adventures...

...but hopefully less sex zombies.
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6th Aug 2017, 3:57 AM #16
Cooke
it's pronounced "Kooky"
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Location: Ireland
In the words of Samuel L Jackson in Jurrasic Park, "Hold onto yer butts".
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9 days ago, 8:23 PM #17
Cooke
it's pronounced "Kooky"
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Posts: 1087
Registration date: 4th Sep 2016
Location: Ireland
I'm game for another round tonight. Babble_On we can work it the same way and just invite me in if that's cool. I'm assuming it's the same time and everything.
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9 days ago, 11:01 PM #18
keltyzoid!
Unless something better's on TV!
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Posts: 5220
Registration date: 13th Feb 2015
Location: heck
you're better off contacting him on skype. he doesnt visit the website anymore.
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8 days ago, 4:07 AM #19
Cooke
it's pronounced "Kooky"
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Posts: 1087
Registration date: 4th Sep 2016
Location: Ireland
Thanks Keltyzoid. We got it sorted. Good fun. Hope to see ya there next week.
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8 days ago, 4:56 AM #20
keltyzoid!
Unless something better's on TV!
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Posts: 5220
Registration date: 13th Feb 2015
Location: heck
i'll be there! :D just busy today
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Forum > Mediterranean Avenue > "RPG in Hangouts" interest post (get a raging nerd-on!)
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